The Archive of Esoteric Secrets
Timephase
7-level
Transmutation
Casting Time 1 Action
Range Self
Duration Concentration, up to 1 minute
Components S
You begin to shift and fade in and out of time, bending its flow to
your whim. For the duration, you gain the following benefits:
- Attack rolls are made against you with disadvantage
- When you make a Dexterity saving throw against an effect
that would allow you to take half damage if you succeed, you
instead take no damage if you succeed, and half damage if
you fail.
- You cannot be pushed, grappled, or restrained.
- Whenever you move, you are considered to have teleported to
wherever you stop moving.
- You can take the Dash action as a bonus action on your turn
Class(es): Sorcerer, Wizard