The Archive of Esoteric Secrets
2-level Enchantment
You tell a fantastical story, beautifully told with excellent
expression, enrapturing the hearts and minds of those who hear
it. Any creature you choose that hears your whole story must
succeed a Wisdom saving throw or believe the story for the
duration, after which they have doubts of how such things could
have been achieved but have no knowledge of your magical
intervention on their beliefs. A creature who is hostile towards
you makes the saving throw with advantage.
Your story must be believable enough that a child, who has no
knowledge of the world, would believe it without magical
intervention. Stories of how you slew a dragon, or the time you
killed seven men with a single arrow are fine, as long as you
come up with a decent reason as to how you did it. But even a
child would have doubts to your slaying of a god.
If your story directly contradicts knowledge the creature
already possesses, the spell fails.
At higher levels: When you cast this spell using a 3rd or 4th
level spell slot, the duration increases to a week. If you cast this
spell using a 5th or 6th level spell slot, the duration increases to
a month. When you cast this spell using a 7th level spell slot or
higher, the duration is infinite.