Grimlore's Grimoire
4-level Necromancy
You touch a quiver containing arrows or bolts. When a target
is hit by a ranged weapon attack using a piece of ammunition
drawn from the quiver, the target takes an extra 1d8 necrotic
damage. The spell's magic ends on the piece of ammunition
when it hits or misses, and the spell ends when twelve pieces
of ammunition have been drawn from the quiver.
If a target dies as a result of your ranged attack while using
this ammunition, its flesh melts away and it is raised as a
skeleton under your control for 8 hours, after which time it
stops obeying your commands and will attack you until
destroyed. You may control up to 4 skeletons at a time with
this spell. If you attempt to take control of another skeleton
with a dusk arrow when 4 are currently under your control,
you will lose control of the skeleton that has been under your
control the longest, and it will attack you.
On each of your turns, you can use a bonus action to
mentally command a skeleton raised by a dusk arrow if it is
within 60 feet of you (if you control multiple creatures, you
can command any or all of them at the same time, issuing the
same command to each one). Undead and constructs killed
with dusk arrows to not become skeletons under your control.
At higher levels: When you cast this spell using a spell
slot of 5th level or higher, you can control one additional
skeleton for each slot level above 4th.