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Erinyes Longbow

Weapon Magical / Heavy Very Rare

Longbow fleched for an Erinyes. Once a day, you can use a bonus action to coat your next 3 arrows and bow with poison, doing an extra 2d10. Upon activation of poison, user must make a DC 14 Constitution Save and take 2d10 Poison Damage on a failed save, and half that on a successful save.

Type Damage Damage Range Properties
Martial Ranged 1d8 Piercing / Magical (+1 to Hit and Damage) / 2d10 Poison None Magical / Heavy


 

Created by

Doggo.

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