Vargouille Guard or Knight
Tiny fiend, chaotic evil
Armor Class 13 (chain helmet) 14 (plate helmet)
Hit Points 13 (3d4 + 6)
Speed
5ft
Fly: 40ft
Damage Resistances Cold, fire, lightning
Damage Immunities Poison
Condition Immunities Poisoned
Senses Dark vision 60ft., passive perception 8
Languages Understands Abysmal, Infernal, and any languages it knew before becoming a vargouille but can't speak.
Challenge 1
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 feet., one target. Hit: 5 (186 + 2) piercing damage plus 10 (3d6) poison damage.
Kiss.
Vargouille with different helmets.