The Archive of Esoteric Secrets
4-level Evocation
You shoot forth a blast of scalding water in a 30-foot long, 5-foot
wide line. Each creature caught in the line must succeed on a
Dexterity saving throw or take 4d6 bludgeoning damage, plus a
further 2d10 fire damage at the start of its next turn. A creature
that fails the saving throw also falls prone. A creature that
succeeds the saving throw takes half damage.
At higher levels: When you cast this spell using a spell slot
of 5th-level or higher, the fire damage dealt increases by 1d10
per spell slot level expended above 4th