+0 | Strength |
+0 | Dexterity |
+2 | Constitution |
+0 | Intelligence |
+4 | Wisdom |
+5 | Charisma |
+0 | Acrobatics |
+2 | Animal Handling |
+2 | Arcana |
+2 | Athletics |
+3 | Deception |
+0 | History |
+2 | Insight |
+5 | Intimidation |
+2 | Investigation |
+2 | Medicine |
+0 | Nature |
+4 | Perception |
+3 | Performance |
+3 | Persuasion |
+0 | Religion |
+0 | Sleight of Hands |
+0 | Stealth |
+4 | Survival |
Weapon | Attack | Damage | Min. Range | Max Range | Prof. |
---|---|---|---|---|---|
Crossbow, light | 1d8+2 | Piercing | 80 | 320 | +2 |
Dagger | 1d4+2 | Piercing | 20 | 60 | +2 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.