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Amara

Figther 1 Class & Level
Background
Wood Elf Race
Chaotic Good Alignment

Strength 14
+2
Dexterity 15
+2
constitution 11
+0
intelligence 12
+1
wisdom 11
+0
charisma 8
-1
Total Hit Dice
Hit Die
1d10+0
+2 proficiency bonus
+0 Strength
+0 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+0 Animal Handling
+0 Arcana
+0 Athletics
+0 Deception
+0 History
+0 Insight
+0 Intimidation
+0 Investigation
+0 Medicine
+0 Nature
+0 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+0 Survival
skills

 
15
Armor Class
21
Hit Points
+6
Initiative
35
Speed
Attacks
Archery
You gain a +2 bonus to attack rolls you make with ranged weapons.

Second Wind
You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.
Proficiences

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

[block: and 20 arrows a light crossbow and 20 bolts a short sword and shield a dungeoneer’s pack]

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

dferguson992.

Statblock Type

Character Sheet (Legacy)

Link/Embed