Onslaught. When the ape reduces a creature to 0 hit points with a ranged weapon attack on its turn, the ape can take a bonus action to move up to half its speed and make another ranged weapon attack.
Fist. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Rock. Ranged Weapon Attack: +6 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.