Remove these ads. Join the Worldbuilders Guild

Saolann, Dagger of The Isles of Emerald

Weapon Finesse, Light, Thrown, Magical Legendary (this item requires attunement)

Appearance

The Dagger's blade is made from silver and the handle is made from a dark oak. The style of the dagger is that of a Scottish Dirk

Effects

The wielder has +5 hit points as long as they are in possession of the dagger It contains five charges. Gain 1d4-1 charges at Sunrise if the dagger's user has full health.

Charge Uses

  1. One charge can be used to take 2d6 necrotic damage and heal 3d6-2 a teammate within 5ft   2. One charge can be used to give another player within 10ft 5 temporary hitpoints   3. Two charges can be used to cast Healing Spirit   4. One charge can be used to be able to read, write, and speak another language for one hour   5. Two charge can be used to detect the presence and number of life forms (not including undead) within 100ft   6. Two Charges can be used to 3d8 damage to all undead within 25ft

Type Damage Damage Range Properties
Simple Melee 1d4 Piercing 30ft/70ft Finesse, Light, Thrown, Magical

Weight: 2lbs


 

Created by

Lapwing_Gaming.

Statblock Type

Item

Link/Embed