Saolann, Dagger of The Isles of Emerald
Weapon Finesse, Light, Thrown, Magical Legendary (this item requires attunement)
Appearance
The Dagger's blade is made from silver and the handle is made from a dark oak. The style of the dagger is that of a Scottish Dirk
Effects
The wielder has +5 hit points as long as they are in possession of the dagger
It contains five charges. Gain
1d4-1 charges at Sunrise if the dagger's user has full health.
Charge Uses
1. One charge can be used to take
2d6 necrotic damage and heal
3d6-2 a teammate within 5ft
2. One charge can be used to give another player within 10ft 5 temporary hitpoints
3. Two charges can be used to cast Healing Spirit
4. One charge can be used to be able to read, write, and speak another language for one hour
5. Two charge can be used to detect the presence and number of life forms (not including undead) within 100ft
6. Two Charges can be used to
3d8 damage to all undead within 25ft
Type |
Damage |
Damage |
Range |
Properties |
Simple Melee |
1d4 |
Piercing |
30ft/70ft |
Finesse, Light, Thrown, Magical |
Weight: 2lbs