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Magicka Serella

Tree Healing

5-level Conjuration (ritual)

Casting Time 1 Action
Range Touch
Duration 1 day
Components V, S, M

When you cast this spell, you must be touching a living creature and a normal tree at the same time. That tree must be large enough to accommodate the creature’s body in each dimension. When you finish casting the spell, the creature’s body melds into the trunk of the tree. You can designate yourself as the spell’s recipient.
You can spend up to 24 hours within the three. For each hour you spend in the tree, the tree nourishes and heals you. You have no need to breathe, eat, or sleep. You gain 1 hit die of healing for each hour you spend in the tree. In addition, one debilitating condition, and one level of exhaustion (if any) is removed from you. You choose which condition is lifted at what time.
If you remain in the tree for the duration, you are returned to your hit point maximum, and all negative effects are removed from you. The tree grants you total cover and concealment, and you gain immunity to all effects from extreme temperatures and environmental conditions.
Minor damage to the tree does no harm to you. If the volume of the tree is reduced to the extent you can no longer fit within it, you are magically expelled from it and take 5d6 psychic damage. If the tree is totally destroyed, you are expelled from the tree and instantly slain unless you make a successful DC 15 Constitution saving throw.

Class(es): Druid

Created by

That.One.Guy.

Statblock Type

Spell

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