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Kobold Flame-Touched

Small humanoid (kobold), lawful evil
Armor Class 13 (patched armor)
Hit Points 20hp (6d6+2) 6d6+2
Speed 30ft

STR
7 -2
DEX
15 +2
CON
9 -1
INT
8 -1
WIS
7 -2
CHA
10 0

Senses Darkvision 60ft., passive Perception 8
Languages Common, Draconic
Challenge 2


Sunlight Sensitivity: While in sunlight, the Kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.   Pack Tactics: The kobold has advantage on all attack rolls against a creature if at least one of the kobolds allies is within 5 feet of the ally and the ally isn't incapacitated.


Actions

Dagger melee weapon attack: +4 to hit, 5 ft. range, one target. Hit: 4 (1d4+2) 1d4+2 piercing damage   Sling ranged weapon attack: +4 to hit, 30/120 ft. range, one target. Hit: 4 (1d4+2) 1d4+2 bludgeoning damage   Fire Breath (Recharge 5-6): The kobold fire-touched exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 12 (3d6) 3d6 fire damage on a failed save, or half as much damage on a successful one.


 

Created by

Darjette.

Statblock Type

Monster / Creature

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