Wand Common
This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a nonmagical shadow within 60 feet. For the next minute you may control the shape of the shadow, but not its overall size or darkness. This effect allows you to move the shadow, giving it the appearance of the basic silhouette of another creature or object. You can also cause the shadow to pantomime any movement you desire. The wand regains 1d2 + 1 expended charges daily at dusk. If you expend the wand's last charge, roll a d20. On a 1, the wand explodes in a bright burst of harmless radiance.