0-level (Cantrip) Evocation
You make a melee attack with a weapon as part of the action of casting this spell. You may use Charisma in place of Strength or Dexterity when making the attack roll and damage roll. You may roll 1d10 for damage in place of the weapon’s normal damage dice, and you may change the type to force if you choose. All damage inflicted by this attack is considered to be magical, regardless of the damage type. At levels 5, 11, and 17, you gain the ability to make one additional attack each time you cast this spell. You may move between these attacks as you normally would when making multiple attacks as part of the same action.