Keen Senses. The pseudodragon has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell. Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects. Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 ft. of it that can understand a language. This ability has unlimited range when communicating with its bonded creature.
Bite. Melee Weapon Attack. +4 to hit, reach 5 ft., one target. Hit: 6 (1d4+2) 1d4+2 piercing damage. Sting. Melee Weapon Attack. +4 to hit, reach 5 ft., one creature. Hit: 6 (1d4+2) 1d4+2 piercing damage. The target must succeed on a dc 11 constitution saving throw or become poisoned for 1 hour If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake