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House Mimic (Might not end up being a house)

Huge monstrosity (shapechanger), neutral
Armor Class 13
Hit Points 157
Speed 25ft

STR
21 +5
DEX
12 +1
CON
19 +4
INT
6 -2
WIS
15 +2
CHA
9 -1

Skills Stealth +7
Damage Immunities Acid
Condition Immunities Prone
Senses Darkvision 60 ft., Passive Perception 12
Languages None
Challenge 6


Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.   Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Gargantuan or smaller creature adhered to the mimic is also grappled by it (escape DC 16). Ability checks made to escape this grapple have disadvantage.   False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.   Grappler. The mimic has advantage on attack rolls against any creature grappled by it.


Actions

Pseudopod. Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 27 (4d10 + 5) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.   Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 27 (4d10 + 5) piercing damage plus 22 (4d10) acid damage. If the target is a Medium or smaller creature, it must succeed on a DC 16 Dexterity saving throw or be swallowed by the mimic. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the mimic, and it takes 14 (4d6) acid damage at the start of each of the mimic's turns.   If the mimic takes 15 damage or more on a single turn from a creature inside it, the mimic must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the mimic. If the mimic dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.


 

Created by

CorpseParty911.

Statblock Type

Monster / Creature

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