Generic Variant Consumable: 50% chance to be poisonous if consumed unprepared (CON DC 20) (consumer takes 1d8 damage and has a disadvantage in combat for 24 hours). Turns into a poisonous/good mushroom when inspected. Reagent: Healing (lvl 2) / Poisonous (lvl 1) Nutrition: Low Common
A red mushroom with white and orange dots. It is soft and squishy. Smells like a moist forest floor.