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Bullywug Gunmen

Medium humanoid, neutral evil
Armor Class 15 (Studded Leather)
Hit Points (4d8+4) 4d8+4
Speed 30ft Swim: 40ft

STR
12 +1
DEX
16 +3
CON
13 +1
INT
7 -2
WIS
10 0
CHA
7 -2

Skills Stealth +6
Senses Passive Perception 10
Languages Bullywog, common
Challenge 2


Actions

Revolver +6 to hit. Range 40/120 On a hit deal, 1d10 plus 3 piercing damage.   Trickshot Once a day. +6 to hit. Range 40/120 Choose either a Dazing shot or a Violent shot.   Dazing shot: On a hit deal 1d10 +3 damage and the target has to make a DC14 constitution saving throw or suffer disadvantage on attack rolls until the end of their next turn.   Violent shot: Gain a +2 to misfire. On a hit deal 2d10 +3 damage.


 

The Bullywug of Sydney are the fist if the gang lords. They are experts at ambushing and hit and run tactics.

Swamp


Created by

King_of_Clefts.

Statblock Type

Monster / Creature

Link/Embed