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Juggernaut Warforged

Ability Score Increase +1 Con, +2 Str
Size Medium
Speed 30 ft

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You are immune to disease.
  • You don’t need to eat, drink, or breathe.
  • When you make an unarmed strike, you can deal 1d4 + your Strength modifier bludgeoning damage instead of the normal damage.
 
  • You don’t need to sleep and don’t suffer the effects of exhaustion due to lack of rest, and magic can’t put you to sleep.
  • When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
  • Your body has built-in defensive layers, which determine your armor class. You gain no benefit from wearing armor, but if you are using a shield, you apply its bonus as normal.
    • You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
    You can alter your body to enter different defensive modes; each time you finish a long rest, choose one mode to adopt from the Integrated Protection table, provided you meet the mode’s prerequisite.

Languages. Common


1d10Quirk
1You analyze (out loud) the potential threat posed by every creature you meet.
2You don’t understand emotions and often misread emotional cues.
3You are fiercely protective of anyone you consider a friend.
4You often say the things you are thinking aloud without realizing it.
5You try to apply wartime tactics and discipline to every situation.
6You don’t know how to filter your feelings and are prone to dramatic emotional outbursts.
7You don’t understand clothing beyond its utility and assume that what a creature wears denotes its job and status.
8You are obsessed with your appearance, and constantly polish and buff your armor.
9You are deeply concerned with following proper procedures and protocols.
10War is the only thing that makes sense to you, and you’re always looking for a fight.

ModePrerequisiteEffect
Darkwood Core (unarmored)None11 + your Dexterity modifier (add proficiency bonus if proficient with light armor)
Composite Plating (armor)Medium armor proficiency13 + your Dexterity modifier (maximum of 2) + your proficiency bonus.
Heavy Plating (armor)Heavy armor proficiency16 + your proficiency bonus; disadvantage on Dexterity (Stealth) checks.

Created by

TodayImKae.

Statblock Type

Race

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