Weapon Versatile Legendary
You gain a +1 bonus to attack and damage rolls made with this magic weapon
Astral Fire Solar Fusion (Requires Attunement).
You can use a bonus action to launch into space, infusing Gloryhammer with astral fire, the wielder must make a DC 8 constitution saving throw or take 1d8 damage, if the wielder passes, they regain 1d6 hitpoints. Gloryhammer is infused with astral fire regardless and gains 2d8 radiant damage to its next hit for 1 minute. the target of this attack must make a DC 10 constitution saving throw on their turn or be stunned for the duration of that turn, and take 1d4 fire damage for the next two turns.
Type | Damage | Damage | Range | Properties |
---|---|---|---|---|
None | 1d8 / 1d10 | Bludgeoning | Versatile |
Weight: 5 lb