Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 13 Wisdom (Insight) check.
Death Beak. The raven can, on an attack that hits, add 2d8 necromantic damage to the attack. After doing this, the raven must wait a round before attacking again.
Beak. Melee Weapon Attack: d20+4 to hit, reach 5 ft., one target. Hit: d4+2 piercing damage.