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Quadrone

Medium construct, lawful neutral
Armor Class 16 (natural armor)
Hit Points 22hp (4d8+4) 4d8+4
Speed 30ft Fly: 30ft

STR
12 +1
DEX
14 +2
CON
12 +1
INT
10 0
WIS
10 0
CHA
11 0

Skills Perception +2
Senses truesight 120ft., passive Perception 12
Languages Modron
Challenge 1 (200XP)


Axiomatic Mind: The quadrone can't be compelled to act in a manner contrary to its nature or its instructions
Disintegration: If the quadrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying


Actions

Multiattack. The quadrone makes two fist attacks or four shortbow attacks.   Fist. Melee Weapon Attack: 3+ to hit, reach 5ft., one target. Hit: 3 (1d4) 1d4+1 bludgeoning damage.
  [bShortbow. Ranged Weapon Attack: 4+ to hit, range 80/320., one target. Hit: 5 (1d6+2) 1d6+2 piercing damage.


 

Modrons are beings of absolute law that adhere to a hive-like hierarchy. They inhabit the plane of Mechanus and tend its eternally revolving gears, their existence a clockwork routine of perfect order.

 

Absolute Law and Order. Under the direction of their leader, Primus, modrons increase order in the multiverse in accordance with laws beyond the comprehension of mortal minds. Their own minds are networked in a hierarchal pyramid, in which each modron receives commands from superiors and delegates orders to underlings. A modron carries out commands with total obedience, utmost efficiency, and an absence of morality or ego

Modrons have no sense of self beyond what is necessary to fulfill their duties. They exist as a unified collective, divided by ranks, yet they always refer to themselves collectively. To a modron, there is no "I," but only "we" or "us."

Absolute Hierarchy. Modrons communicate only with their own rank and the ranks immediately above and below them. Modrons more than one rank away are either too advanced or too simple to understand.

Cogs of the Great Machine. If a modron is destroyed, its remains disintegrate. A replacement from the next lowest rank then transforms in a flash of light, gaining the physical form of its new rank. The promoted modron is replaced by one of its underlings in the same manner, all the way to the lowest levels of the hierarchy. There, a new modron is created by Primus, with a steady stream of monodrones leaving the Great Modron Cathedral on Mechanus as a result.

The Great Modron March. When the gears of Mechanus complete seventeen cycles once every 289 years, Primus sends a vast army of modrons across the Outer Planes, ostensibly on a reconnaissance mission. The march is long and dangerous, and only a small number of modrons return to Mechanus.

Astute combatants, quadrones serve as artillery and field offers in the regiments of modron armies.


Created by

merlintheindian.

Statblock Type

Monster / Creature

Link/Embed