D&D Free Rules (2024)
MOD | SAVE | ||
---|---|---|---|
STR | 22 | +6 | +6 |
DEX | 9 | -1 | -1 |
CON | 17 | +3 | +3 |
MOD | SAVE | ||
INT | 3 | -4 | -4 |
WIS | 11 | +0 | +0 |
CHA | 6 | -2 | -2 |
Multiattack. The elephant makes two Gore attacks. Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the elephant moved at least 20 feet straight toward the target immediately before the hit, the target also has the Prone condition.
Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.