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Kingfisher
TINY BEAST

Armor Class: 11

Initiative: +2 (14)

Hit Points: 2 ( 1d4 )

Speed: 10 ft., fly 30 ft., swim 10 ft.

Challenge: 0 (XP 10; PB +2)
    MOD SAVE
STR 2 -4 -4
DEX 14 +2 +2
CON 10 +0 +0
    MOD SAVE
INT 2 -4 -4
WIS 13 +1 +1
CHA 6 -2 -2

Skills: Perception +3

Senses: Passive Perception 13


Traits

Fish Catcher. When the heron is within 5 feet of a body of water, it has advantage on attack rolls against creatures swimming in the water, such as fish or amphibians.


Actions

Peck. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Piercing damage.   Plunge. If the Kingfisher is flying and dives at least 30 feet straight toward a target under water, the Kingfisher doesn’t lose any movement so long as it returns to the air as part of the same movement.


Created by

Fizzybrat.

Statblock Type

Monster/NPC

Link/Embed