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D&D Free Rules (2024)

Dire Wolf
LARGE BEAST

Armor Class: 14

Initiative: +2 (15)

Hit Points: 22 (3d10 + 6)

Speed: 50 ft.

Challenge: 1 (XP 200; PB +2)
    MOD SAVE
STR 17 +3 +3
DEX 15 +2 +2
CON 15 +2 +2
    MOD SAVE
INT 3 -4 -4
WIS 12 +1 +1
CHA 7 -2 -2

Skills: Perception +5, Stealth +4

Senses: Darkvision 60 ft., Passive Perception 15


Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.


Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage, and the target has the Prone condition if it is Huge or smaller.


Created by

Fizzybrat.

Statblock Type

Monster/NPC

Link/Embed