Riddle's Repertoire
Riddle's Rumble
2-level Transmutation
Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 action
Range/Area: Touch
Components: Verbal, Somatic, Material
Materials: small iron anchor pendant
Duration: 1 minute
Damage/Effect: thunder
You enable a creature you touch to perform powerful jumps, that release a shockwave upon landing. The affected creature's jump height and distance equals their movement speed, and the creature no longer takes damage from falling from a height equal to its movement speed for the duration of the spell. In addition, the target is immune to forced movement.
Using an Action, the affected creature can make a jump, causing all creatures within a 10-foot radius of the landing spot to make a Strength saving throw. A creature takes 1d10 thunder damage on a failed save and is pushed 10 feet back and knocked prone. On a success the creature takes half damage and is not pushed or knocked prone.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d10 per spell slot level above 2nd.
Available for: Wizard