Blinding Smite
3-level Evocation
Casting Time: 1 Bonus Action
Range/Area: Self
Components: Verbal (non arcane casters), Somatic
Duration: Concentration, up to 1 minute
Attack/Save: Con save
The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon flares with a bright light, and the attack deals an extra 3d8 radiant damage to the target. Additionally, the target must succeed on a Constitution saving throw or be blinded until the spell ends.
A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.