Medium Any race, Any
Martial Role. The warrior has one of the following traits of your choice: Attacker. The warrior gains a +2 bonus to attack rolls. Defender. The warrior gains the Protection reaction below. Second Wind. The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level. If it does so, it can't use this feature again until it finishes a short or long rest. Improved Critical. The warrior's attack rolls now score a critical hit on a roll of 19 or 20 on the d20
Steel Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 4) slashing damage, or 8 (1d10 + 4) slashing damage if used with two hands. Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 2) piercing damage (1d20+4 Steel Arrows).
Protection (Defender Only). The warrior imposes disadvantage on the attack roll a creature within 5 feet of it whose target isn't the warrior. The warrior must be able to see the attacker.