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Lyra Soleifleur

Druid 1 Class & Level
Hermit Background
Half-Elf Race
Neutral Alignment

Strength 12
+1
Dexterity 14
+2
constitution 12
+1
intelligence 17
+3
wisdom 18
+4
charisma 16
+3
Total Hit Dice 1
Hit Die 1d8+1
2 proficiency bonus
10 Passive perception
1 Strength
2 Dexterity
1 Constitution
5 Intelligence
6 Wisdom
3 Charisma
saving throws
2 Acrobatics
6 Animal Handling
3 Arcana
1 Athletics
2 Deception
3 History
4 Insight
2 Intimidation
3 Investigation
6 Medicine
3 Nature
3 Perception
2 Performance
2 Persuasion
5 Religion
2 Sleight of Hands
4 Stealth
6 Survival
skills
16
AC
9
Hit Points
2
Initiative
30ft
Speed
Equipment. Light & medium armor, shield (no metal), clubs, daggers, darts, javelins, maces, quarterstaves, scimitars, sickles, slings, spears.
Saves. Intelligence, Wisdom.
Skills. Animal Handling, Medicine, Survival, Stealth, Religion.
Tools. Herbalism Kit.
Languages. Aragonian (Conversational), Cetoilais (Fluent), Druidc (Fluent), Fidiran (Competent).
Proficiencies
NameBonusDamageType
Scimitar
Scimitar. +4 1d20+4 1d6+2 slashing damage: 1d6+2 Attacks
Spellcasting Stat. Wisdom. DC: 14. Bonus: 6.
Orisons Known.

Spell Slots


Spellcasting
Equipped
Druidic Focus (neck)
Scimitar (right, sheathed on left hip)
Shield, wooden target (left, stown on back)
Leather Armor (worn)
A seamless stone bracelet that fits her perfectly, unable to be removed. (right wrist)

In Pack

Common Clothes
Scroll case for holding letters & notes
Ink & inkpen
Herbalist's tools.
Winter blanket.
A pouch.
8 empty glass bottles with corks.
A waterskin.

Equipment
I would rather make a new friend than a new enemy.
I am incredibly slow to trust. Those who seem the fairest often have the most to hide.
I have a lesson for every situation, drawn from observing nature.
I'm always picking things up, absently fiddling with them, and sometimes accidentally breaking them.
I feel far more comfortable around animals than people.
I've lost too many friends, and I'm slow to make new ones.
I hide scraps of food and trinkets away in my pockets.
Personality Traits
Live and Let Live. Meddling in the affairs of others only causes trouble.
Nature. The natural world is more important than all the constructs of civilization.
Tolerance. Ideals aren't worth killing for or going to war for.
People. I help people who help me--that's what keeps us alive.
Ideals
I'm still seeking the enlightenment I pursued in my seclusion, and it still eludes me.
An injury to the unspoiled wilderness of my home is an injury to me.
I fight for those who cannot fight for themselves.
Bonds
I'd rather kill someone in their sleep than fight fair.
I harbor dark bloodthirsty thoughts that my isolation failed to quell.
I am suspicious of strangers and suspect the worst of them.
I am easily distracted by strange and new sights.
Flaws
Darkvision. (60)
Fey Ancestry. Advantage on throws against charm, immune to sleep.
Skill Versatility. Stealth, Medicine

Cha +2; Wis, Dex +1
Features & Traits

Created by

Spinach.

Statblock Type

Character Sheet (2018)

Link/Embed