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Continual Flame

2-level Evocation

Casting Time: 1 action
Range/Area: Touch
Components: Verbal (Non arcane casters), Somatic, Material (Non arcane casters)
Materials: Ruby dust worth 50 caps
Duration: Until Dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Created by

ClockWorkCleo.

Statblock Type

Spell

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