| Use (1d20+Strength Modifier) if you are crafting the processed materiel from raw materials, or if you are recycling the material. Use (1d20+Intelligence Modifier) if you are using the reclamation method of retrieving the material. |
| Note: Only your Strength Modifier is added, as this is your power that you are using to help "Empower" the processed trade good. |
| A natural 20 will always guarantee a successful result, and will grant double the empowerment effect. |
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1-12 | The infusion did not take. The processed materials remain ordinary. (Rolling a natural 1 will always result in this effect.) |
13-20 | Your control over the materials has empowered them! All the material you are processing has an additional effect, determined by the Infusion Empowerment Table. |
21-27 | Your spirit and the heart of the forge combine; power floods into the processed materials! All the material you are processing has 2 additional effects, determined by the Infusion Empowerment Table. Roll 2 times on this table and add the 2 effects to your processed material. |
28+ | A miracle has occurred! All the material you are processing has 3 additional effects, determined by the Infusion Empowerment Table. Roll 3 times on this table and add the 3 effects to your processed material. |