| [d20+Strength Modifier+Proficiency Bonus] |
| |
| A natural 20 here saves you from any negative repercussions. |
1-5 | Something has gone terribly wrong! You take (1d4) fire damage, lose the materials you are processing in the forge, and damage your Smith's Tools durability by 2. (This result always occurs on a natural 1.) |
6-10 | You were distracted for only a moment... You take (1d4) fire damage and lose the materials you are processing in the forge. |
11-15 | The forge is running a little too hot! You lose the materials you are processing in the forge. |
16-19 | You notice something odd with your materials. You manage to salvage half of the materials you are currently processing, losing the other half in the forge. Returns half of the raw materials spent. |
20+ | Thanks to some quick thinking, you save your raw materials from destruction in the forge! All raw materials returned to you, the only thing you have lost is time. |