Push
0-level (Cantrip) Conjuration
Components: somatic
Duration: Instant
Attack/Save: Save
Damage/Effect: Air
When surounded by unsavory beings, you can expell a powerful gust of air from yourself.
All those surrounding you must make a Dex or Str save against your Spell save DC or be pushed back 5 feet and knocked prone.
At higher levels: You may over channel and take a level of exhaustion. Doing so will automatically cause each creature to fail and they take 2d4 damage.