Dungeons & Dragons 5e
Conjure Barrage
3-level Conjuration
Casting Time: 1 action
Range/Area: Self, 60 ft cone
Components: V, S, M
Materials: One piece of ammunition, or a thrown weapon
Duration: Instantaneous
Attack/Save: DEX save
Damage/Effect: Damage of the typ used as a component
You throw a non-magical weapon or fire a piece of non-magical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot-cone must succeed on a Dexterity saving throw. A creature takes 3d8 damage on a failed save, or half as much damage on a successful one.