The Traveler's Guide to Aellorah
3-level Abjuration
Ritual - does not require spell slot, takes 10 minutes longerYou trace a protective glyph on the ground that wards off lesser spirits within 60 ft. of it. Upon completion of the ritual, spirits of CR 3 or lower cannot move within the protected area for 24 hours. This does not apply to your beckoned spirits.
This spell can only be cast as a ritual.