Death Knell
0-level (Cantrip) Necromancy
Casting Time: 1 bonus action
Range/Area: 60 feet
Components: Verbal, Somatic
Duration: Instantaneous
Attack/Save: Wisdom
Damage/Effect: Necrotic
You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
At higher levels: The spell’s damage increases by one die when you reach 10th level (2d8 or 2d12), 22nd level (3d8 or 3d12), and 34th level (4d8 or 4d12).
Available for: Cleric, Warlock, Wizard