Elementara
Control Blood
3-level Transmutation
Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute
Choose a humanoid creature you can see within range.
The target must succeed on a Constitution saving
throw or be paralyzed for the duration. This spell has
no effect on creatures without blood. At the end of each
of its turns, the target can make another Constitution
saving throw. On a success, the spell ends on the target.
As a bonus action on each of your turns, you can
cause the target to take 2d6 necrotic damage, and you
can also move the target up to 20 feet in any direction,
including upwards.
At higher levels: When you cast this spell using
a spell slot of 4th level or higher, you can target one
additional creature for each slot level above 3rd. The
creatures must be within 30 feet of each other when
you target them. In addition, when you cast this spell
using a spell slot of 6th level or higher, you can target
any type of creature with this spell, not just humanoids.