Remove these ads. Join the Worldbuilders Guild

Fairy of Navigation

Tiny fey, lawful good
Armor Class 15
Hit Points 6 4d4-4
Speed 10ft Fly: 60ft Hover: 60ft

STR
4 -3
DEX
20 +5
CON
8 -1
INT
15 +2
WIS
13 +1
CHA
9 -1

Skills Nature +4, Perception +3, Religion +4
Senses Passive Perception 13
Languages Common, Deku


Avoidance. If the fairy is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. Illumination. The fairy sheds bright light in a 5-foot radius and dim light for an additional 5 feet. Tattle. The fairy has advantage on all Intelligence checks to identify a creature's capabilities.


Actions

[I]Superior Dodge.[/I] Until the start of the fairy's next turn, it has advantage on all saving throws, attack rolls against it have disadvantage, and its movement does not provoke opportunity attacks.


 

Created by

Spinach.

Statblock Type

Monster / Creature

Link/Embed