Cantrips |
NAME |
|
CAST |
RNG |
DUR |
DMG |
CMP |
Ambush
|
|
1 reaction |
Self |
Instant |
d8 |
None |
| | Your shot leaves a sticky residue, reducing the target's movement speed by half for the duration. |
Bait and Switch
|
|
1 bonus action |
5 feet |
Instant |
d8 |
None |
| | Your projectile explodes on impact, dealing extra fire damage to the target and igniting flammable objects. |
Brace
|
|
1 reaction |
Equal to weapon’s |
Instant |
d8 |
Wielding a Reach Weapon or Spear |
| | You grant a protective aura to an ally, granting them a bonus to AC for the duration. |
Commander's Strike
|
|
1 attack |
30 feet |
Instant |
d8 |
None |
| | You react to an attack with a flurry of strikes, dealing extra damage to the attacker. |
Commanding Demeanor
|
|
1 reaction |
Self |
Instant |
d8 |
Proficiency with Intimidation, Performance, or Persuasion |
| | Your ammunition explodes on impact, dealing additional area damage to nearby enemies. |
Disarming Attack
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Martial Weapon |
| | Upon taking damage, you retaliate with a swift attack, causing the attacker to bleed. |
Distracting Strike
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Martial Weapon |
| | You leap forward with increased speed, allowing you to cover more ground. |
Dynamic Daggers
|
|
1 bonus action |
Self |
1 minute |
d8 |
Dexterity of 11 |
| | Your shot causes the target to be knocked prone as if charged by a bull. |
Evasive Footwork
|
|
1 bonus action |
Self |
1 turn |
d8 |
Not Wearing Heavy Armor |
| | You punish an enemy for attacking an ally, dealing extra damage to them |
Expeditious Maneuver
|
|
1 reaction |
Self |
Instant |
d8 |
None |
| | You issue a command to an ally, granting them a bonus to their next attack or saving throw. |
Feinting Attack
|
|
1 bonus action |
5 feet |
Instant |
d8 |
Wielding a Martial Weapon |
| | You establish a zone where your allies are inspired, granting them bonuses to certain checks. |
Finishing Blow
|
|
1 attack |
60 feet |
Instant |
d8 |
Wielding a Finesse Weapon |
| | You counter an enemy's attack with a powerful strike, knocking them back. |
Flaming Cleave
|
|
1 attack |
Self (5-foot radius) |
Instant |
d8 |
Wielding a Melee Weapon |
| | You adopt a defensive stance, making it harder for enemies to hit you. |
Flaming Shot
|
|
1 attack |
120 feet |
1 turn |
d8 |
Wielding a Ranged Weapon |
| | You take a defensive stance, causing damage to enemies that strike you. |
Flu-Flu Shot
|
|
1 attack |
120 feet |
1 turn |
d8 |
Wielding a Bow or Crossbow |
| | You deflect an incoming attack, causing it to miss. |
Gentle Resolve
|
|
1 bonus action |
15 feet |
1 turn |
d8 |
Charisma or Wisdom of 11 |
| | You shake the confidence of nearby enemies, imposing disadvantage on their attacks. |
Glancing Blows
|
|
1 reaction |
Self |
1 round |
d8 |
Wearing Heavy Armor or Wielding a Shield |
| | You disguise yourself with expert precision, altering your appearance effectively. |
Goading Attack
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Martial Weapon |
| | You glare at an enemy with an intimidating gaze, causing them to be frightened. |
Grappling Shot
|
|
1 bonus action |
50 feet |
1 turn |
d8 |
Wielding a Bow or Crossbow |
| | You issue a challenge to an enemy, compelling them to focus their attacks on you. |
Grappling Strike
|
|
1 bonus action |
5 feet |
Instant |
d8 |
Wielding a Melee Weapon and have a Free Hand |
| | You inspire nearby allies, granting them bonuses to their next ability check or saving throw. |
Grit
|
|
1 reaction |
Self |
Instant |
d8 |
Constitution of 11 |
| | You enter a state of fervor, enhancing your combat abilities. |
Hemorrhaging Strike
|
|
1 attack |
Self (5-foot radius) |
Instant |
d8 |
Wielding a Melee Weapon |
| | You take careful aim, ensuring your next shot hits its mark with precision. |
Know Your Enemy
|
|
1 action |
30 feet |
Instant |
d8 |
None |
| | You summon a gust of wind to propel yourself or an ally forward. |
Lacerating Whip
|
|
1 attack |
10 feet |
Instant |
d8 |
Wielding a Whip |
| | You rain down a barrage of arrows on your enemies, striking multiple targets. |
Lunging Attack
|
|
1 attack |
Self |
Instant |
d8 |
Wielding a Melee Weapon |
| | You land heroically, creating a shockwave that knocks back nearby enemies. |
Maneuvering Attack
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Martial Weapon |
| | You inspire greatness in an ally, granting them bonuses to attack rolls and saving throws. |
Menacing Attack
|
|
1 attack |
Equal to weapon's |
1 round |
d8 |
Wielding a Martial Weapon |
| | You impale your target with a harpoon, restraining them and causing them to bleed. |
Parry
|
|
1 reaction |
Self |
Instant |
d8 |
Wielding a Melee Weapon |
| | You leap with incredible force, covering great distances with each stride. |
Poison Grenade
|
|
1 bonus action |
10 feet |
Instant |
d8 |
Intelligence or Wisdom of 11 |
| | You set up a trap that alerts you when someone crosses its perimeter. |
Pushing Attack
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Martial Weapon |
| | Your ammunition is coated in poison, dealing additional poison damage to the target. |
Precision Attack
|
|
1 bonus action |
Self |
Instant |
d8 |
None |
| | You hurl a pot of oil, creating a flammable area and possibly igniting it. |
Quick Toss
|
|
1 bonus action |
30 feet |
Instant |
d8 |
None |
| | You take careful aim, ensuring your next shot deals maximum damage. |
Rally
|
|
1 bonus action |
30 feet |
Instant |
d8 |
None |
| | You throw your target with great force, knocking them prone and causing tremors. |
Riposte
|
|
1 reaction |
Equal to weapon's |
Instant |
d8 |
Wielding a Melee Weapon |
| | You strike the ground with force, causing a shockwave that damages nearby enemies. |
Skillful Recovery
|
|
1 attack |
Self |
Instant |
d8 |
Wielding a Weapon that Lacks the Finesse Property |
| | You slam your shield into the ground, creating a shockwave that knocks enemies back. |
Spirit
|
|
1 reaction |
Self |
Instant |
d8 |
Wisdom of 11 |
| | You throw a stick that creates a dense cloud of smoke, obscuring vision in the area. |
Sunrod
|
|
1 bonus action |
Self |
1 hour |
d8 |
None |
| | You engage in smooth talking, persuading a target to take a course of action. |
Sweeping Attack
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Melee Weapon |
| | You set up a trap that ensnares anyone who steps on it. |
Swift Footed
|
|
1 bonus action |
Self |
1 turn |
d8 |
Dexterity of 11 |
| | You increase your movement speed, allowing you to traverse long distances quickly. |
Tactical Assessment
|
|
1 reaction |
Self |
Instant |
d8 |
Proficiency in History, Insight, or Investigation |
| | Your melee attack is coated in toxic venom, dealing additional poison damage. |
Trip Attack
|
|
1 attack |
Equal to weapon's |
Instant |
d8 |
Wielding a Martial Weapon |
| | You bolster your resolve, gaining temporary hit points and resistance to certain damage types. |
Whirlwind Strike
|
|
1 action |
Self |
Instant |
d8 |
Wielding a Melee Weapon |
| | You alert nearby allies to danger, granting them a bonus to initiative rolls. |
Whistling Shot
|
|
1 attack |
120 feet |
Instant |
d8 |
Wielding a Bow or Crossbow |
| | You designate an enemy as your quarry, gaining bonuses when attacking them. |