Medium humanoid (goblin), common, goblin
Armor Class: 21 (+3 Full Plate)
Hit Points: 51hp (6d8+24)
Speed:
40 ft
Saving Throws: Dex +6, Con +8, Wis +7
Skills: Athletics +10, Perception +7
Damage Resistances: Damage reduction 10
Condition Immunities: Charm, Fear, Stunned
Senses: Darkvision 60ft, Passeive Perception 17
Languages: Goblin
Challenge Rating: 10
Proficiency Bonus: +4
- Crit range: 18-20
- Second Heart: When this creature would be reduced to 0hp, roll a Con save DC 5+over damage. On a success, hp instead resets to 4d6+16
- Improved Magic Resistance: add 1d10 to all saves vs magical effects
Actions
Multiattack 4
- Dug Tech Vibro Blades: 10ft reach, +12 to hit, 22(4d6+8) Thunder.
Bonus Actions
Dash or Disengage
Reactions
Kobold Wings
A goblin in a full body power suit, with additional mechanical arms and bestial legs.