ability score increase:
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1.
age:
Goblins reach adulthood at age 8 and live up to 60 years.
alignment:
Goblins are typically neutral evil, as they care only for their own needs. A few goblins might tend toward good or neutrality, but only rarely.
Size:
Small
speed:
Your walking speed is 30 feet.
Languages:
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.