ability score increase:
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1.
age:
Aasimar mature at the same rate as humans, but they can live up to 160 years.
alignment:
Imbued with celestial power, most aasimar are good. Outcast aasimar are most often neutral or even evil.
Size:
Medium
speed:
Your walking speed is 30 feet.
Languages:
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.