Prerequisite: Great Weapon Combat Style
By drawing upon wells of savagery, you can slay your foe in creative and horrifyingly gruesome manners, intimidating nearby foes. Once per round, when you make a melee attack that reduces a creature to 0 hit points, you can try to demoralize all foes within 30 feet and who could see your attack as part of your action. Make a Charisma (Intimidation) check (DC for each creature is set at the GM's discretion). On a successful check, the enemy is demoralized, taking a -2 penalty on all attack rolls, ability checks, and saving throws until the end of your next turn.