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Eluna

Medium Human Panda Monk , Neutral Good

Armor Class 18 (13 in Panda Form)
Hit Points 161(23d8+69) 23d8+69
Speed 45ft

STR
16 +3
DEX
18 +4
CON
16 +3
INT
13 +1
WIS
18 +4
CHA
12 +1

Saving Throws Str +6, Dex +7
Skills Acrobatics +7, Perception +7, Stealth +7
Senses Passive Perception 17
Languages Common, Draconic, Druidic, Elvish
Challenge 8



Spellcasting. Eluna is a 6th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). She has the following druid spells prepared:
Cantrips (at will): druidcraft, primal savagery, thorn whip
1st level (4 spellslots): absorb elements, cure wounds, faerie fire
2nd level (3 spellslots): barkskin, earthbind, heat metal, warding wind
3rd level (3 spellslots): dispel magic, protection from energy, tidal wave


Change Shape (2/day). Eluna magically polymorphs into a beast with a challenge rating of 2 or less, and can remain in this form for up to one hour. She chooses if her equipment falls to the ground, melds with its new form, or is worn by the new form. Eluna reverts to her true form if her current form dies. She can revert to her true form as a bonus action on her turn.
While in the new form, Eluna retains her mental game statistics, can choose between her AC or the one of her new form, and she gains the movement of the new form. She gains any special senses, proficiencies, traits, actions, and reactions that the new form has.
Magical Strikes. All of Eluna's attacks are magical for the purpose of overcoming resistances.
Unarmored Defense. When Eluna is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.


Actions

Multiattack. Eluna makes four unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit: 1d8 + 4 1d8+4 bludgeoning damage. If the target is a creature, Eluna can choose to add one of the following effects:

  • The target must succeed on a DC 15 Dexterity saving throw or be knocked prone.
  • The target must succeed on a DC 15 Strength saving throw. If it fails, you can push it up to 15 feet away.
  • The target can't take reactions until the end of your next turn.
  • The target must succeed on a DC 15 Constitution saving throw or be stunned until the end of Eluna's next turn.

Reactions

Deflect Missile. In response to being hit by a ranged weapon attack, Eluna deflects the missile. The damage she takes from the attack is reduced by 1d10 + 8 1d10+8 . If the damage is reduced to 0, Eluna catches the missile if it's small enough to hold on one hand and one of her hands is free.


 

Created by

lunalapanda.

Statblock Type

NPC

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