The priest is a magic caster that channels power from one of the many gods, and depending on which god you choose, you get different effects, buffs, and spells, with high mana and healing potential, because their strength is tied to a god they have a ‘‘limit’’ that the god gave them, this can increase by leveling up, with high mana and healing potential, this is a very well rounded and useful class!
hit dice:
1d8
hit points at 1st level:
hit points at higher levels:
3+constitution modifier
armor proficiencies:
Studded Leather
weapon proficiencies:
Pike, Mace
tools:
saving throws:
Wisdom, Charisma
skills:
Arcana, Religion
starting equipment:
Pike/Mace
spellcasting:
class features:
Protector of the holy: bonus damage against undead and demonic beings.
Divine Blessing: Unlock special spells tied to the god you choose
subclass options:
Level | XP | Ability |
---|
1 | 0 | Protector Of The Holy |
2 | 300 | Divine Blessing |
3 | 900 | |
4 | 2700 | |
5 | 6500 |