race features:
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. When you are not moving during a turn you are hiding within high grass, bushes or some other form of plant enviroment, you can become invisible until you attack or interact with an object.
Powerful Legs: Your base walking speed increases to 35 feet and you can jump twice as far and high.
Cats Grace: You have a Climb Speed of 20 ft. and you have Advantage on Stealth checks against being heard.
skill proiciency: Choose one from Survival, Stealth, Perception, Nature oder Animal Handling
Feline Agility: Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Cat's Claws: You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your STR or DEX modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.