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Yerin Daket

Ranger 2 Class & Level
Background
Human Race
Chaotic Good Alignment

Strength 13
+1
Dexterity 16
+3
constitution 12
+1
intelligence 11
+0
wisdom 17
+3
charisma 11
+0
Total Hit Dice 2
Hit Die 1d10+1
2 proficiency bonus
15 Passive perception
3 Strength
5 Dexterity
1 Constitution
0 Intelligence
3 Wisdom
0 Charisma
saving throws
3 Acrobatics
3 Animal Handling
0 Arcana
3 Athletics
0 Deception
0 History
5 Insight
0 Intimidation
0 Investigation
3 Medicine
2 Nature
5 Perception
0 Performance
0 Persuasion
0 Religion
3 Sleight of Hands
3 Stealth
5 Survival
skills
14
AC
18
Hit Points
3
Initiative
30ft
Speed
Common, Dwarvish, Elvish
Proficiencies
Dagger 1d20+5 1d4+3 Piercing
Dagger Thrown 1d20+5 1d4+3 Piercing
Longbow 1d20+7 1d8+3 Piercing
Mace 1d20+3 1d6+1 Bludgeoning
Spear 1d20+3 1d6+1 Piercing
Unarmed Strike 1d20+3 2 Bludgeoning
Attacks

Spellcasting

Equipment

Personality Traits

Ideals

Bonds

Flaws

Ranger Features



Favored Enemy - PHB91


You have advantage on Survival checks to track your favored enemies, as well as on INT checks to recall information about them. You also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.

Beasts
Beasts are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language.


Natural Explorer - PHB91


You have a favored terrain type. Your proficiency bonus is doubled for proficient skills when you make an INT or WIS check related to it. While traveling for an hour or more in your chosen terrain, difficult terrain doesn’t slow your group’s travel, your group can’t become lost except by magical means, you remain alert to danger even when you are engaged in another activity, you can move stealthily at a normal pace (while alone), you find twice as much food while foraging, and while tracking creatures, you learn the exact number, sizes, and how long ago they passed through the area.

Forest

Fighting Style - PHB91


You adopt a particular style of fighting as your specialty.

Archery
You gain a +2 bonus to attack rolls you make with ranged weapons.

Spellcasting - PHB91


You can cast known ranger spells using WIS as your spellcasting modifier (Spell DC 13, Spell Attack +5).

RACIAL TRAITS


Ability Score Increase - PHB31

Languages - PHB31
You can speak, read, and write Common and one extra language.

Elvish
Features & Traits

Created by

Taurason.

Statblock Type

Character Sheet (2018)

Link/Embed