race features:
Psychic Bond: This creature can create a bond with another creature emotionally important to them (DM Discretion). When they are within 300 feet of eachother, both get an added 1d4 to all saving throws, if they are farther away, they get disadvantage on all saving throws. If one is to die, the other will permanently have disadvantage on all saving throws until the effect is cured (using things like Greater Restoration), or a new psychic bond is created 7 days after the previous broke.
Blue skinned, somewhat frail people that are very intelligent and emotionally involved in life.