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Opal Drake

Huge dragon, neutral
Armor Class 15
Hit Points 178 (12d12+100)
Speed 30ft Fly: 80ft Hover: -2ft

STR
17 +3
DEX
13 +1
CON
14 +2
INT
22 +6
WIS
14 +2
CHA
12 +1

Damage Immunities Any damage from non-magical weapons or sources
Condition Immunities Fear, Charm
Senses True Sight 90ft.
Languages Common, Draconic
Challenge 8 (3,900 XP)


The Opal Drake is permanently displaced from reality, leaving it unable to damage anything in the physical world but unable to typically take damage. Creatures Within the Opal Drakes displaced world make all attacks against the Opal Drake at Advantage and ignores all damage immunities.   Creatures that have entered and been evicted from this space may ignore the Opal Drakes damage immunities for up to 1 minute.


Actions

Multiattack. The Opal Drake may attack twice with any combination of Bite, Illusory Spear, Displacing Gaze or use Evoke Fear once.   Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (1d6+4) Piercing damage.   Illusory Spear. Conjuring an illusion of a grand spear that hurls itself towards a target within 60ft. Creatures attacked by this spear must pass a DC16 Wisdom Saving Throw or take 1 psychic damage. Creatures that are Shifted take an additional 1d8 psychic damage.   Displacing Gaze. Staring at a target and imparting or removing the same magics that keep the Opal Drake from the physical world, the Opal Drake attempts to either invite or evict a creature from its Displaced state of being. A targeted creature must pass a DC17 Wisdom Saving throw or become Shifted. Shifted creatures cannot deal damage or interact with any physical object that is not Shifted.   Evoke Fear (Recharge 5-6). Summoning ghastly images of the fears buried within the depths of you mind, the Opal Drake attempts to Fear all creatures within 30ft. of the Opal Drake. Each affected creature must pass a DC15 Wisdom Saving Throw or become Feared for 1 minute. Creatures feared this way make this save again at the start of each of their turns, becoming cured of the current fear. Creatures that pass the Saving Throw become immune to the ability Evoke Fear for the remainder of this combat.


 

Created by

Torquask.

Statblock Type

Monster / Creature

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