D&D5e Monster Manual
Medium humanoid (any race, Any
Guards include members of a city watch, snetries in a citadel or fortified town, and the bodyguards of merchants and nobles.
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6+1) piercing damage.